![]() In original Kingdom Rush, a way to approach levels is to blitz Artillery and Barracks.Artillery is less effective against enemies with sheer high health ( Swamp Things, Pillagers, Saurian Brutes) and is incapable of damaging a Bloodshell. Artillery Towers are most suitable for dealing with overwhelming groups of low-to-medium health ground-based enemies (The Tesla x104 is an exception: its strength lies more in damage and not so much 'overwhelming' amounts).Damages values in parentheses are due to Upgrades.The Tesla x104 use Electricity, sacrificing AoE damage for more DPS, and of its abilities, Overcharge deals low damage to all enemies close to the tower, and Supercharged Bolt increases the number of enemies hit by each attack. The 500mm Big Bertha siege weapon can launch its Dragonbreath Launcher (homing rockets) and Cluster Launcher Xtreme (cluster bombs) killing every enemies with low-medium life in its range, but fires very slowly. They are the slowest and most expensive out of all the towers, so explosion-happy generals must plan carefully before putting themselves under the heavy money commitment.Īt Level 4, the engineering prowess of the dwarves really comes into play. Damage and cost values in parentheses are due to Upgrades.Īrmed with ludicrously-sized cannons, these dwarves are more than willing to launch their explosives at enemy hordes. ![]() Each upgrades a stage further before offering a split choice between two new towers with additional upgrades to further boost the towers offensive and defensive capabilities. The three non-specialized towers differ in each game but have the same purpose. In each and every artillery tower, there are three non-specialized towers (level 1-3) and one specialized tower (level 4). However, in Kingdom Rush: Vengeance, there are a total of four different types of artillery towers. There are five Artillery Towers in the first three Kingdom Rush games: However, their slow rate of fire makes them better suited for crowd control than for beefy individual enemies, though some Specialized towers with their special upgrades allow them a high DPS like the Tesla x104. They are powerful towers and will blast your enemies to pieces. ![]() This is basically physical damage which ignores half of the enemy's armor Artillery Towers deal explosive damage.Artillery Towers are the slowest attacking towers, and the most expensive.Artillery Towers cannot directly attack flying units, with the exception of a few towers.Artillery Towers deal damage to a number of enemies at once.The gap is hard to make up.Some characteristics shared by all Artillery towers are: Even if you are only looking to pass with an A, you should consider restarting if you have a B or lower. Be warned, you will be going to the very beginning of the challenge. If you end any phase with an A or lower, start again. If you are planning on grabbing an S rank on each Island, the required time limit you have to beat for Kronos Island is five minutes. Whether you are just here to play Battle Rush for fun, or if you want the secret, you have to be powerful as well as fast. While you only need an A rank to unlock the Ares Island challenges, there is a secret reward for players who earn an S rank for every single phase of Battle Rush. There is a timer that starts once you begin the first phase, and it only stops once you beat phase ten. The overall ranking for the challenge ended up dropping to a C. ![]() In the above picture, an S rank was earned for the first eight phases, but in phase nine the rank ended up as a B, followed by a C for the Titan matchup. As noted on the above stat screen, this is easier to fail than it sounds. The way to unlock Battle Rush for Ares Island and onward is by finishing the previous Island's Battle Rush with a combined rank of A or S.
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